Spawn. March. Take the Queen.
Ant Empire is a spawner-battler: place spawner buildings on your half of the battlefield, and streams of ants march out to clash mid-field with the enemy colony. Destroy their queen to win. Every victory feeds your colony — expand it, climb the research tree, and field better units for the next fight.
Coming SoonPlace buildings that spawn units on timers. Closer to the front means more pressure — and more danger.
Workers swarm, Soldiers hold the line, Spitters shoot over it, beetle-back Tanks break buildings. Every unit has an answer.
Kill the enemy anthill core to win — decisive endings, no attrition stalemates.
Spend food from wins on research nodes: unit stats, spawn rates, new buildings, queen HP.
A sequence of AI colonies with rising difficulty, each with its own layout and research.
Fixed-timestep, seeded simulation — replays are exact, and asynchronous PvP is on the roadmap.